

Having any AI features or assistance features switched on created some stability issues with our custom systems: Set the Glass Cockpit Refresh Rate to Medium or Low to avoid unnecessary display calculations which might cause fps loss.Ī warning will be displayed if you have certain AI assistance features turned on. If you do not deactivate it it will be harder to click and move switches, knobs and buttons in the cockpit. Turn off the Lens Correction setting in the Graphics settings page. This is not an FBW issue and we cannot address it for now - please keep in mind DX12 is officially a "beta feature" and thus should not be used unless you know what you are doing. Use of DX11 is recommended for best performance due to an issue with some glass cockpit technologies in the DX12 version of the simulator.
JOYSTICK SENSITIVITY SIMULATOR
Microsoft Flight Simulator Settings Use DX11 If you are new to the FlyByWire A32NX please also make sure to read the A32NX Beginner Guide especially Preflight.
JOYSTICK SENSITIVITY WINDOWS
This page aims to list a few recommended settings for the Microsoft Flight Simulator, Windows and the A32NX itself before and while using the FlyByWire A32NX. This command prevents any joystick input from being pushed through, for cases where a piece of hardware that isn't a joystick is mistakenly identified as one by the game client.Lighting Pedestal, AIDS, DFDR First Officer Side This command sets whether your joystick is on or off, if you have one connected. This console command produces a list of advanced joystick settings in your console that show what each axis is mapped to.

This command sets the joystick's yaw sensitivity. This is a joystick command that, when activated, enables a wingman warrior hack related to turning axes. This is a joystick command that sets your sideways threshold. This is a client only command for people who play with a joystick. This console command sets the look stick response mode for pitch when playing with a joystick. This console command sets the look stick response mode when using a joystick to play. This is a joystick command that adjusts your pitch threshold to the value you enter. This console command sets the pitch sensitivity if you're using a joystick to play. This command sets the name of your joystick inside the game client. This is a client only command that affects people who play with a joystick. This a client only command that only affects people who play with a joystick. This is a client only command that sets the joystick's forward threshold if you use one in CS:GO. This is the console command used to control the forward sensitivity if you are using a joystick to play. When using a joystick, this allows you to display its input when the command is turned on. This command causes the point of view (POV) manipulator when using a joystick operate on a diagonal basis when turned on. This command is used to control the axis range on your joystick's analog stick that decides when to register a button press. This console command dictates where the deadzone is on your controller sticks that will stop feeding back movement to the game client. This console command sets the stick range for when aim dampening kicks in. This console command affects the sensitivty of your joystick input. This console command controls how much input is required from the player on their joystick when their crosshair is on a target. Sets the acceleration scale of your joystick, if you use one to play CS:GO. This command sets the max acceleration of your joystick, if you use one to play CS:GO. This console command allows you to use a joystick to move your camera. This console command sets the movement stick reponse mode on a joystick. The higher you set this value, the less you need to move the joystick to look sideways. This is a joystick command that sets what sensitivity your sideways camera movement uses. This command manually changes the selected option for whether controllers are enabled in the game settings, too. Sets external controllers you've connected to the game enabled or disabled, depending on the command's setting. Joystick_force_disabled_set_from_options This console command is used to determine which stick on the joystick controls the movement of your player model. When this command is turned on, moving the joystick up, or forward, will make your character look down. This console command is used to set whether you want to invert the Y axis for looking around on a joystick.
